![]() ![]() These characters tend to avoid becoming the High-Tier Scrappy, due to an unspoken respect for the amount of effort it takes to play one of these characters well, though they can still earn this status if they are particularly frustrating to play against and/or boring to watch turtlers, attrition fighters, and heavy zoners are the most likely to earn Scrappy status, as are touch-of-death rushdown characters who are known for extremely lengthy combos. Most commonly seen in fighting games, strategy games, and in general multiplayer. So why do they move slowly, use attacks that fail to impress, and have skills that look more appropriate for a Joke Character? Trying to get any decent use out of these characters is like trying to memorize the unabridged Encyclopedia Britannica.īut! With enough practice and experience, it turns out they really are awesome as advertised it's just that these characters have a high bar to entry, and their steep learning curve scares most players away from using them. ![]() You have a character or faction in a game that occupies the top tier of competitive play. Masahiro Sakurai on Greninja, Super Smash Bros.
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